Entertainment Design students at ArtCenter choose between specialized tracks in Concept Design or Animation.

Our intensive curriculum blends and expands upon the illustration and industrial design disciplines. Students receive a rigorous education in drawing, rendering, model building, sculpting and the use of 3D digital tools. Students studying Animation will develop specialties in character animation, storyboarding, modeling, lighting, or art direction. Our program develops students as animators, artists, performers and designers, equipping them with a wide and deep skillset that delves into design theory, dramatic performance, and both traditional and digital drawing and painting.

Concept Design Track

TERM 1
Writing Studio OR Writing Studio: Intensive 3
Viscom Fundamentals 1 3
3D Fundamentals 1 3
Design Process 1 3
Study Models 2
Way Things Work 2
Design Fundamentals 1 3
TERM 2
Art of Research 3
Viscom Fundamentals 2 3
3D Fundamentals 2 3
Design Process 2 3
Digital Design 1 3
Design Fundamentals 2 3
TERM 3
3rd Term Review 0
Intro to Modernism 3
Creative ID Process 3
VC3: Photoshop Rendering 3
Analytical Figure Drawing 3
Advanced Perspective 3
TERM 4
History of Entertainment Design OR
     History of Entertainment & Media Design
3
VC4: Advanced Material Indication 3
Costume Design 3
Digital Landscape 3
3D3 Maquette 3
TERM 5
Creative Writing Type Courses 3
Theory of Structure 3
Color Theory for Entertainment 3
Character Design 1 3
Architecture Design 1 3
VC5: Figure Rendering 3
TERM 6
6th Term Review 0
Human Factors & Design Psychology 3
Visual Development 3
VC6: Dramatic Narrative 3
Architecture Design 2 3
Character Design 2 3
TERM 7
Business 101 3
Storyboardng Keyframe Concept 3
VC7: MODO 3
Vehicles & Props 3
Originality in Design 3
TERM 8
Advanced Entertainment Design 3
Entertainment Senior Projects 3
ADDITIONAL REQUIREMENTS
Studio Electives 2
Humanities & Sciences electives:
Humanities 3
Social Sciences 3
Science & Technology 9
Business & Professional Practice 6
TOTAL
Total Required Units 144

Character Animation Track (Through Fall 2017)

TERM 1
Writing Studio OR Writing Studio: Intensive 3
Viscom Fundamentals 1 3
Traditional Animation 3
Design Process 3
Figure Drawing & Anatomy 1 2
Maya 1 2
Design Fundamentals 1 3
TERM 2
Art of Research 3
Layout 3
Traditional Animation Mechanics 1 3
Concept Design 1 3
Figure Drawing & Anatomy 2 3
Maya 2 3
TERM 3
3rd Term Review 0
H&S Film Type Courses 3
Intro to Modernism 3
Traditional Animation Mechanics 2 3
Modeling 1 3
Figure Drawing & Anatomy 3 3
CG Animation 1 3
TERM 4
Performance as Art 3
Design History of Comic & Animation 3
Traditional Animation Acting 1 3
Modeling 2 3
Acting Workshop 3
CG Animation 2 3
TERM 5
H&S Creative Writing Type Courses 3
Theory of Structure 3
Traditional Animation Acting 2 3
Concept Design 2 3
Storyboarding 3
CG Animation 3 3
TERM 6
6th Term Review 0
H&S Literature Type Courses 3
Human Factors & Design Psychology 3
Traditional Animation Acting 3 3
CG Animation 4 3
Thesis Designs 3
Thesis Pre-Production 1 3
TERM 7
Business 101 3
CG Animation 5 3
CG Lighting and Comping 3
Thesis Pre-Production 2 3
Thesis Pre-Production 3 3
TERM 8
Thesis Production 1 2
Thesis Production 2 3
Thesis Production 3 3
ADDITIONAL REQUIREMENTS
Studio Electives 0
Humanities & Sciences electives:
Humanities 0
Social Sciences 0
Science & Technology 6
Business & Professional Practice 6
TOTAL
Total Required Units 144

Animation Track (Starting Spring 2018)

TERM 1
Writing Studio OR Writing Studio: Intensive 3
Vis Comm Fundamentals 1 3
2D 1 Fundamentals 3
Concept Art 1 3
Figure Drawing & Anatomy 1 2
CG 1 Fundamentals 2
TERM 2
Art of Research 3
2D 2 Mechanics 1 3
Concept Art 2 3
Figure Drawing & Anatomy 2 3
CG 2 Mechanics 1 3
Story 1 3
TERM 3
Intro to Modernism 3
Layout 1 3
3rd Term Review 0
2D 3 Mechanics 2 3
Modeling 1 3
CG 3 Mechanics 2 3
Short Prep 3
TERM 4
Performance as Art 3
2D 4 Acting 1 3
Modeling 2 3
CG 4 Acting 1 3
Shorts 1 3
Lighting 1 3
TERM 5
Design History of Comic Animation 3
Figure Drawing & Anatomy 3 3
2D 5 Acting 2 3
CG 5 Acting 2 3
Story 2 OR Layout 2 3
Shorts 2-1 3
TERM 6
6th Term Review 0
Concept Art 3 Thesis 3
Story 3 Thesis 3
Modeling 3 OR Lighting 2 3
Shorts 2-2 3
TERM 7
Business 101 3
Assets Thesis 3
Layout 3 Thesis 3
TERM 8
Animation Thesis 2
Lighting 3 Thesis 3
Edit Thesis 3
Additional Requirements
Studio Electives 0
Humanities & Sciences Electives:
Humanities 3
Social Sciences 3
Science & Technology 3
Business & Professional Practice 3
Humanities, Social Sciences, Science & Tech OR Bus/Prof Prac 15
TOTAL
Total Required Units 144

You’re trying to master a new skill every term—from construction and perspective drawing one term to anatomy and knowing all the muscles of the human body the next term.

Liam MacDonald Entertainment Design Student