JZP Platten

Entertainment Design
egresser.com

Biography

John has written and designed over sixty projects for every major publisher and studio, including: HAWx2, Apache Air Assault, Wanted: Weapons of Fate, Ghostbusters, F.E.A.R. 2: Project Origin, Fantastic Four: Rise of the Silver Surfer, Escape from Butcher Bay and Dark Athena (Chronicles of Riddick saga) and Wheelman. John’s book The Ultimate Guide to Video Game Writing and Design (co-authored by Flint Dille) has remained a top seller on Amazon.com since its release.

John was a creative at Niantic Labs, developer of Ingress and Pokémon GO, and a creative consultant on a reboot of his Fear Effect property for Square Enix Collective. He is currently developing Summoners War as a multi-platform property for Skybound, as well as writing the current Jurassic World: Evolution game for Universal and Frontier Developments. John has also just written a new Ghostbusters DLC pack for Planet Coaster to coincide with the 35th anniversary of the original film’s release.

Classes

  • EGAM-401A-01: Individual Game Project
  • EGAM-375-01: Adv Quest & Mission Design